Endless Nights takes Endless Depths out of the dungeon by adding overland areas, quests, and a number of new features including a completely skill-based system. This system allows players to play the game how they way to play it, with decisions determining the final skillset of their character.
The same rogue-like game play is also enhanced by a new profile system that allows players to gain some permanence by choosing a profile that allows gold or gems to carry over to the next character. And a hardcode mode allows for the old-school players to go it without these perks.
Endless Nights should hit the iTunes App Store soon and will be available for the iPhone and iPad.
Here’s the first screenshot: