Level 1 : Opening
Creates a rolling accuracy bonus that increases with each successive hit.
Level 2 : Feint
Bait an opponent. Cannot hit, but does not cancel rolling effects.
Level 4 : Advantage
Creates an advantagous position. This advantage grows with each Advantage strike.
Level 4 : Take Advantage
Deals bonus damage based on the amount of advantage gained.
Level 7 : Counter
Counter the next attack with a counterstrike and be immediatly ready for a follow-up strike.
Level 10 : Lunge
+1 To-Hit, No Damage Bonus, +50% Armor Penetration, Take Advantage