Base Skills: Resist, Hand to Hand, Monk Resistance (3)
Level 1 : Spin Kick
+1 To-Hit, 33% Bonus Damage, 10% Chance to Daze
Level 2 : Side Kick
Damage = 1-6, Only Usable After Dodging, +1 To-Hit, No Damage Bonus
Level 4 : Jump Kick
100% Bonus Damage, 5% Chance to Daze, Take Advantage, 25% Chance to Disrupt Casting
Level 7 : Harmony
A stance that regenerates damage with each successful hit.
Level 10 : Whirlwind
Strikes Three Times, +-50% Faster, -25% Damage, Rolling Damage Buff, On Hit Buff